12/30/2023 0 Comments Yanobox mosaic![]() By adding soft borders to the range (one at the start, one at the end) you eliminate the sharp transition. Softness - Defines the width of this smooth border.This can be done using the the Softness parameters. It may be desirable to have a smooth transition between the pixels that are within the range and those that fall outside it. An aperture value of 1.0 means that the effect is applied to the entire image. Aperture - Controls the width of this range.įor example, a value of 0.5 with aperture of 0.2 means that all pixels between 40% and 60% brightness will be used as the source for the effect.For example, a value of 0.5 means that the effect is applied to pixels that are 50% bright. Luminance - Specifies the center of the range of pixels.The Luminance, Aperture and Softness parameters give precise controls to define this range : Luminance values range from 0 (black) to 1 (white). Soft - The Mosaic is applied to a given range of pixels, based on their luminance values.The Invert switch reverse the priority to darker pixels. Lighter pixels have more impact on the effect. Cells are turned on and off without intermediate values. Hard - Drives the apparition of the Mosaic according to a simple luminance threshold.Key - This menu switches between the two modes of extraction, Hard or Soft. Additionally this group supplies compositing options to blend the result in several ways. The Extraction Group provides a set of basic luminance keying tools to manage the apparition or constrain the Mosaic effect to a particular luminance range of the input footage. Finally, assemble multiple cells of this dimensions on a grid to create a motif.Multiply or divide these values by the same number to produce a valuable cell dimension and ratio.These values indicate the actual dimension of one cell. in the Material Group Look at the Cell Size feedback parameter.Eventually adjust the Density and Adaptiveness parameter to visualize the tilling with different settings.Play with the Width and Height Ratio Parameter to find and interesting ratio.In the Material Group, select your texture from the Footage Menu.Set the Recipe Menu to “ Rounded Rectangle”.In the Material Group set the Texture menu to “Graphic”.Here is a trick to help in determining the cell dimension for any compatible ratio : To obtain this ideal tilling the common cell width and height should be a subdivision or a multiple of the original image dimension. In the Mosaic plugin, the kind of resolved tilling where the cells perfectly fill the screen without being cropped is called Uniform Tiling. How to decide about your texture cells aspect ratio and dimension ? Mosaic use GPU acceleration to render the effect, depending of your graphic card you will be able to create your texture at a maximum resolution of 2048, 4096 or 8192 pixels. How to decide your texture atlas resolution ? Adjust the Column and Row values to fit the grid you used to create the texture atlas.Drag and drop your texture into the Footage Image Well parameter (Material Group).In the Material Group, set the Texture Menu to “Custom Texture”.
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